Compiling Unreal Engine from Source: A Step-by-Step Guide
![Laptop screen displaying Unreal Engine interface with a split view of source code and a rendered game scene featuring a lighthouse and a ship in rough seas.](https://bbgames.dev/wp-content/uploads/2024/03/Compiling-Unreal-Engine-sourcecode-768x439.webp)
Gameplay programming & VR
Gameplay programming & VR
Hello everyone, Yesterday I released version 1.0.1 of Unreal Toolkit, the new version made the file size smaller and fixes a critical bug which caused the previous version to sometimes crash due a file not being included in the installer.…
Unreal Toolkit is a new project I’ve been working on that aims to make the process of packaging easier and potentially faster. With this program you’re able to package an Unreal Engine game without ever needing to open up the…
Hello everyone! Hope you all had a great new year! This year I plan to continue the development of VREngine. For those who don’t know, VREngine is a side project of mine that allows game developers to create VR games…
Rider is a powerful IDE by JetBrains that allows you to quickly develop games. I have been using this fantastic editor to code for the past year and its amazing. I have been using it for development at Plutoverse as…
While working on VR Engine, I needed to detect what kind of controller the player is using (e.g. Index, Vive, Oculus) and surprisingly there doesn’t seem to be a native function for it so I went out to then internet…